AI Insights · Timothy · July 2022
Top 5 Solitaire Games on Android in Poland Q2 2022
An overview of the top-performing Solitaire games on the Android platform in Poland for Q2 2022, highlighting their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Solitaire games on the Android platform in Poland showcased varied performances across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Solitaire Grand Harvest from Supertreat - A Playtika Studio saw a fluctuating revenue trend, peaking at around $11.4K in mid-April and settling at approximately $8.7K by the end of June. Weekly downloads experienced a decline, starting from 3.1K at the beginning of April and dropping to about 1.6K by late June. Active users also showed a downward trend, falling from 14.3K in mid-April to 11.1K at the end of June.
BELKA GAMES's Solitaire Cruise: Card Games also had a mixed quarter. Weekly revenue started at approximately $3.2K in early April and decreased to $1.7K by the end of June. Downloads showed a significant drop, from 2.5K at the end of March to just 58 by late June. Active users saw a decline from 10.1K at the start of the quarter to around 5.3K by the end.
Solitaire Home Design by BETTA GAMES had a relatively stable revenue throughout the quarter, with minor fluctuations, peaking at $1.0K in mid-June. Downloads decreased significantly from 2.1K in late March to just 152 by the end of June. Active users followed a downward trend, starting at 5.0K and ending the quarter at 1.3K.
Tiki Solitaire TriPeaks from Scopely maintained a steady revenue stream, averaging around $250 per week. Downloads were relatively low but consistent, with a peak of 329 in late May. Active users saw a slight decline from 910 in late March to 714 by the end of June.
Lastly, Solitaire TriPeaks Journey by Ghost Studio Company showed a steady revenue trend, ending the quarter at $308. Weekly downloads were low but gradually increased, peaking at 110 in late June. Active users remained stable, fluctuating around the 3K mark throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.